Farewell for now

September 25, 2007 at 7:32 pm (General)

After several long weeks of deliberating, I have decided to take my leave from Time Well Wasted for the time being.

I’ve always been somewhat of a loner in WoW; I spent quite a long time unguilded prior to joining what was then a very low-key circle of friends. Time has passed, old friends have left and new ones have appeared, but after all the changes that have swept through the guild, somehow I have found myself no longer feeling in my rightful place here. Maybe it’s just my wanderlust kicking in, but as of late I’ve found myself longing for the drama-free, obligation-free life of the unguilded masses.

To my closest TWW friends, I have formed many great memories with you and hope to share many more adventures together in the future. Whisper me anytime you need me 🙂 

Who knows – there may come a time when I will once again wear <Time Well Wasted> below my name, but for now, it’s time for a change methinks.

 Highest Regards,

Hildegarde aka Nagarathna aka Rinkha aka Bioshock

aka Rodney


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Gone…but you ain’t gettin rid of me for good.

September 13, 2007 at 3:39 am (Uncategorized)

Well..I did it.  I finally decided to take a much needed break.  It has nothing to do with the game, the guildies or anything of that nature.  Basically it came down to time.  As you all know my free time is very limited (non existent some days ) and I didn’t feel that I was getting my money’s worth.  Having only an hour or two every other evening doesn’t justify what I spend.  My family comes first and always will and right now family life is, in a word, NUTS.  TWWis my second family.  I say IS because I’ve met some wonderful people that I will miss antagonizing …uh..er..I mean..socializing with on a daily basis and I have no intention of giving that up forever.   I just need to take a step back and regroup.  It also bothered me that I would have to constantly tell guildies “NO” when asked to help with instances.  I felt that I was saying NO more often than I would like and that I should just take myself out of the equation all together.   I know what I want to do, but having time to do it is just very difficult for me right now.   As I said..I have no intention of leaving forever ..(It’ll be a miracle if I last a week!!) but I’m going to give it a shot and see if things calm down.  I haven’t really scratched the surface of WoW yet and the game still has some entertainment in store for me when I actually do get the chance to sit and enjoy it.   Upon my return I would LOVE to finally get attuned for Karazhan and actually have time to run it and any other instance that may come up. 

 Of course, with three children, I’m never going to be COMPLETELY free.  It never fails that smack in the middle of a boss fight one of them is going to be sick, injured, lost, broken, needy, hungry, thirsty, tired, annoyed, obnoxious, sad, excited, confused, angry, elated or have one of those “I wanted to tell you something but can’t remember what was so important that I had to get out of bed and find you and tell you what is was” moments.  I do hope, however, that things will get to a point so that at “bedtime” I am relatively worry free and will be able to spend some time doing a bit of what I enjoy and that it will be more of a relaxing endeavor than a stressful one. 

I will miss everyone while I’m gone…well..ALMOST everyone.  And worst case scenario I’ll be back at the end of December when I give my daughter her own account for Christmas.  I’m not very convinced that I’ll make it that long without a WoW fix..but I’m going to try my best.  Could be a  day, week, month, months or longer..but if it does take a while for me to get back I wanted all to know why.  So keep a weather eye on the horizon and sleep with one eye open because I WILL be back.

And remember…Big Valdemort is always watching.

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Cat Durid is 4 fite & other druid thoughts

September 11, 2007 at 1:51 pm (Uncategorized)

As you may or may not know, I’ve been playing WoW off and on since open beta.  My first character was a dwarf hunter named Chark, who made it up to level 24 before I lost interest and went elsewhere.  I’ve made dozens of warlocks, tried to get a priest above 25 and failed, and once upon a time, actually got a Tauren druid up to 58.  At that point, it was the highest level character I’d ever guided through any game, and it was sure to be my first-ever maxed-out character.

Which did not happen.  For many reasons, actually.  While I had a great group of guildies to run with, I loathed being on an RP/PVP server (ganking frustrates me to no end), and could never, ever find the right talent spec for my druid to enjoy.   In theory, I love hybrid classes, and being able to do a little of everything appealed to me greatly.  In practice, I just couldn’t settle down and make peace with a build.  When the moonkin patch released, I rolled moonkin and was mortified that there wasn’t much I could do past dancing and running low on mana.  I hated the thought of being a healbot just to get innervate (that was before it became a purchasable class skill).  And I wasn’t too crazy about spending 90% of my career as a cat with horns or a bear butt.  I spent hundreds of gold on respecs, back when 50g actually meant something more than “4 quests completed”.  It just didn’t stick.

So I rerolled to a few different servers, and eventually ended up on Rexxar.  My first toon?  Snappi, a druid.  Maybe I was asking for punishment, but I also love the thought of playing a class that most people… don’t.  Sure, I adore pet classes, but while everyone is playing a hunter (and thus, hunters are in low demand in groups), nobody seems to want to pony up for a druid.  I got Snappi up to her 20’s, got frustrated once more with how to shape her talents, threw up my hands, and rolled Syp.  Syp became my first level 60 (and later, 70), and became an extension of my experience in WoW.

However, I never quite forgot about Snappi, and recently I’ve been playing her more and more.  At first, it’s because (as always) we have a hard time putting together runs sometimes because we lack a tank or healer.  Bingo!  Druids can do both!  So I felt I could contribute to the guild a bit more — if I could ever level her high enough for Outland.  I really struggled to make a Moonkin spec work, and there is potential for nice damage output there if that’s your thing.  Starfire – moonfire – insect swarm – feral fire – and either Wrath it down or just swing away with a quick one-hander (a giant owl with a dagger the size of a toothpick is a fun sight) to get some mana regen.  The problem with this build is that it’s not great for grinding; you have a lot of down time, taking breaks after every third or fourth mob.  You can’t heal without shifting, so you have to invest in first aid.  And as pure-DPS, you don’t offer much to an instance group past the moonkin aura.

So recently I bit the bullet and respecced feral.  I know, I know, every druid does it, but that’s for a good reason.  The strength of the class is its flexibility.  Maybe we can’t ever be the BEST healer, or quite as rogue-like, or the BEST tank, or the BEST spellcaster… but we CAN do any and all of these things, at the click of a button.  Feral has some wonderfully nice talents added since I last played my Tauren druid, and I’ve started to really warm up to the thought of getting a feral druid up to Outland.  There’s a nice talent that gives you a free heal every time you crit — and in cat form, I’m attacking every second with an 18.50% to crit.  That’s almost a free heal every five seconds.  I’m vastly looking forward to lacerate, cyclone and lifebloom, new BC spells that help give druids more crowd control, damage and healing ability.

Most of all, the feral build pleases me because I can easily slide into whatever’s needed.  I’m just now learning how to tank effectively, never having played a tanking class much in my WoW career, and there’s a fine skill to it.  Bear druids have incredible amounts of health and armor, which make them supreme meatshields in a difficult fight.  I have a crappy healing set, if anyone needs me to slide into a healing role — HOTs are almost as fun as my warlock’s DOTs, and allow me to cycle around the group instead of focusing primarily on one guy.  And while I can’t see myself doing kitty attack during instance runs, the ability to prowl and set up a nice stun at the start of a fight can’t be underestimated.

Although they’re difficult classes for some people to mentally grasp — usually we like to just concentrate on setting up a perfect attack order and doing that over and over — the flexibility and fluidity of the druid should appeal to many of us jack-of-all-trades.  I just hope I can get Snappi to Outland before I die of old age.

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Growing The Guild (and movin’ on up to the east side…)

September 10, 2007 at 4:19 pm (Uncategorized)

A while back, I talked about how to promote the guild and help with the recruitment process.  Today, we’re going to discuss something a little bit different, but also similar: how to make TWW a guild worth being in.

Many guildies, particularly new peeps, ask how they can get promoted.  Although the move from “New” to “Private” is somewhat automatic after we’ve seen you for a week or so, promotions after that depend on the following:

1. Are you active?  We don’t mean time-wise here — are you involved in guild chat, teaming up for instance runs, and looking to be more than just a wallflower?

2. Are you friendly and helpful?  WoW can really appeal to our selfish natures, with loot and character advancement, but part of being a guild is getting past yourself to help OTHERS advance.  As a team, we can do more together than ever apart.

3. Do you act immature or mature?  Guess which one we don’t usually promote.

4. Do you beg in guild chat, borrow money and never repay, act like a jerk to non-guildies, or start drama?  Not only will you never be promoted, you’ll most likely see a /gkick in your future.

5. Do you take the initiative to help the guild, grow it, recruit others, and think up new ways to make TWW better?

Sergeants, officers and GMs are (hopefully) people who exemplify the best qualities that our guild has to offer.  Nobody’s perfect, and neither are we, but we should all be trying.  BE involved.  BE social.  GO on runs with guildies.  OFFER help and mats and assistance.  DON’T suck up, but just be the best you can be.

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Guild rules and guidelines

September 5, 2007 at 2:39 pm (General)

I think it’s time to summarize our general guild rules and guidelines in a posting, so here goes:

No swearing in guild chat.  This one is pretty simple.  Most of us are adults/teenagers.  We should know better than to curse in guild chat.  Go form a party if you so desire if you wish to swear.  Swearing will not be tolerated, and you will get a warning if you choose to do so.  Further bad language will lead to a slap with the probation stick. 

Derogatory terms are not to be used in guild chat.  Saying something “is gay” would be considered an example.  Please don’t say it.  Same rules as above apply. 

Be friendly to others.  Don’t despairage against others for being new to the game, not understanding certain things in the game, etc. 

Avoid arguments.  We heartily accept having discussions about gear, what’s the best spec, etc., but we want to avoid getting heated up over such discussions.  There should be no need for something so trivial as discussing a game to come to name-calling. 

Begging will not be tolerated, especially if you are a new player.  If you haven’t been around more than a month, and you beg in guild chat you will be dealt with harshly.  Even if you aren’t a new player, and have been with us for a while, please refrain from begging.  What goes under the begging headline?  Asking for gold, money for respeccing, asking for runs through VC a thousand times, begging someone to come quest with you, etc.  Just don’t do it.  We have been burned by too many people and too much drama has been created because of begging for money, and then never getting it back. 

Loot Rules

Party rules in instances/groups should be as follows: 

Bind on Equip greens:  Greed on every BoE green unless it is an upgrade for you.

Bind on Pickup greens:  Greed roll on these, and if someone needs it roll need.

Bind on Equip Blues:  Greed roll, unless you need it. 

Bind on Pickup Blues:  Pass unless you need it. 

ALL EPICS:  First off, if it is a raid it should be on Master Loot.  If for some reason an epic drops in a regular instance, or in heroics, do not roll on it at all.  YOU MUST PASS ON IT AND A GENERAL ROLL WILL TAKE PLACE LATER ON WHO CAN ROLL FOR IT. 

In short, don’t be a bonehead.  Don’t roll on something your class can’t use, and never roll on an epic item.  If word comes around to any sort of ninja activity by a player, that player will be kicked from the guild and labeled server-wide as a ninja. 

So don’t do it. 

So to summarize:

keep it clean.

keep it fun.

keep it relaxed.

don’t be a beggar or a ninja. 

and most of all, have fun!


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